Welcome to Dev Update #8. In case you missed the last Dev Update #7, you can find it here. Today I will talk a bit about my GMTK Game Jam entry the swamp area. GMTK Game Jam 2021 First I wanted to tell you, that I took part in this year’s GMTK Game Jam with a … Read more
Hi to Dev Update #7. If you missed the Dev Update #6, you can find it here. In this Dev Update I will talk a bit about the sound in the game, as well as the updated Wilderness area. Insight into the development process I got some feedback, that some of you enjoy the insight … Read more
Welcome to Dev Update #6. Not too long ago, I released a demo. I got some very good feedback, and so my focus was on implementing most of the points mentioned in the feedback. I am currently revamping all of the areas. Also, if you missed the Dev Update #5, you can find it here. … Read more
The past weeks I worked on finishing the Demo for Timeless Adventure: A Journey to Begin. I am happy to let you know, that the Demo is now live and you can download and play it for free! I also made a little trailer for the demo: Play the first three areas in Timeless Adventure: … Read more
For Dev Update #5 the focus was on optimization, a new area, the water shader, and some minor (but nonetheless important) improvements. Optimization So there was quite some stuff going on under the hood this time around. Even though the game should not be too taxing anyway, now stuff only gets drawn, whenever it can … Read more
For this Dev Update #4, I wanted to talk a little about the input methods I implemented, how interactions work in the game, and introduce one more area to you. In case you missed the last one, here is the Dev Update #3. Input For Timeless Adventure I plan to support a wide array of input methods. … Read more
When he was just a little boy, he dreamed of becoming a great hero, saving princes from dragons. But reality hit hard, and when the first rent was due, he had to join the City Guards.
The Slums are situated at the edge of the city. This is where mostly two types of people end up: has-been adventurers, who blew all their found loot on Crystals Tears and fancy ladies and so-called Outcasts, whom the permission to make any kind of transactions in the city was taken from by the Kind … Read more
Another area in the game will be the City: A vibrant hub for adventurers and merchants. And, of course, the main export destination for pulverized Crystal Tears. In order to ensure a frictionless distribution of the officially illegal substance, bribe money is allocated generously.
This is the Dev Update #3 for Timeless Adventure: A Journey to Begin. In case you missed it, here is the Dev Update #2. My focus was still on implementing and coming up with more Puzzles. The negative part about this is, that there is not much to show you. The positive part is, that … Read more